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Info_Mac IV CD-ROM (Pacific HiTech Inc.)(August 1994).iso
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MSG Demo 1.4.source Folder
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Circle in.c
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1994-04-15
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/**********************************************************************\
File: Circle in.c
Purpose: Graphic effect from offscreen bitmap to main window (on
screen). See comments below for more description.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program in a file named "GNU General Public License".
If not, write to the Free Software Foundation, 675 Mass Ave,
Cambridge, MA 02139, USA.
\**********************************************************************/
#include "timing.h"
#define gap 4 /* difference between one radius and the next */
#define CorrectTime 2
#define theWindowHeight (boundsRect.bottom-boundsRect.top)
#define theWindowWidth (boundsRect.right-boundsRect.left)
pascal short CircleIn(GrafPtr sourceGrafPtr, GrafPtr destGrafPtr, Rect boundsRect);
/* Take a really big circle, then a slightly smaller circle (-gap), then
take the region in between them and copy that, then decrease the outer
circle radius by gap. Thus: circle in, by successive donut-like copies. */
pascal short CircleIn(GrafPtr sourceGrafPtr, GrafPtr destGrafPtr, Rect boundsRect)
{
Rect theRect;
int cx, cy;
RgnHandle curregion,lastregion,diffregion;
Point zeroPoint;
int StartRadius;
zeroPoint.h=boundsRect.left;
zeroPoint.v=boundsRect.top;
cx = theWindowWidth / 2;
cy = theWindowHeight / 2;
lastregion=NewRgn();
StartRadius=0;
do
{
StartRadius+=2*gap;
theRect.left=cx-StartRadius; /* circumscribing rectangle for outer circle */
theRect.right=cx+StartRadius;
theRect.top=cy-StartRadius;
theRect.bottom=cy+StartRadius;
OffsetRect(&theRect, boundsRect.left, boundsRect.top);
SetEmptyRgn(lastregion);
OpenRgn();
FrameOval(&theRect); /* first circle */
CloseRgn(lastregion);
}
while (!PtInRgn(zeroPoint, lastregion));
curregion=NewRgn();
diffregion=NewRgn();
while (theRect.right-theRect.left>0)
{
StartTiming();
theRect.left+=gap;
theRect.right-=gap;
theRect.top+=gap;
theRect.bottom-=gap;
SetEmptyRgn(curregion);
OpenRgn();
FrameOval(&theRect); /* inner circle */
CloseRgn(curregion);
DiffRgn(lastregion,curregion,diffregion); /* donut we need */
CopyBits(&(sourceGrafPtr->portBits), &(destGrafPtr->portBits),
&boundsRect, &boundsRect, 0, diffregion);
CopyRgn(curregion,lastregion); /* outer circle = inner circle */
TimeCorrection(CorrectTime);
}
DisposeRgn(curregion);
DisposeRgn(lastregion);
DisposeRgn(diffregion);
return 0;
}